Hey there. First I know you just made an update and how do I get it since I already paid for the plugin. 2nd I have done all the neccessary setup but when I playtest my game it just pops up with a error saying something like "Fail to execute "createlinearradiant on canvasrenderingContext2D and something something. I am using Visuastella plugins but I have no idea how to fix it. I tried follwoing the help menu and with the help of AI but still have no idea how to fix it. Not sure what I need to do
Viewing post in MateriaSystem - Plugin For Rpg Maker MZ comments
Hey!
you don't need to do anything special to 'get' the update—just head back to your download page on itch.io and download the plugin file again. I have uploaded the latest version that includes the fix for that rendering error you mentioned.
I’ve also included a test project in the download, which should help you see exactly how everything is set up in the database.
Let me know if it works for you now :)
Hey!
To get that classic 'start with magic x' feel, you can use both the <skill: ID> and the <skills: ID;ID;ID> tags together on the same Materia item:
<skill: 10>: This acts as your 'instant equip' tag. The moment the player equips the Materia, they immediately have access to that spell.
<skills: 10;11;12>: This tag tells my plugin to track the AP progress for these skills. Since the first one (Skill 10) is already granted by the first tag, the menu will just show it as 'Mastered' or ready to go.
I did try what you mentioned, Since i have some VisuStella's plugins installed, It seems that i keep witnessing a crash every time I have the Materia ID set to higher number then 3 which I do have it at 7 since there are 7 different materia types that I have and when I try running it and get to one of the armor or weapon slots and select one of the materia my playtest seems to crash. I am not sure if Visustella plugins are compatiable or if something just doesn't play nice with the plugin. Also I did add the ID number for the skill that is automatically unlocked at the start but I am having trouble with it since every time i do a playtest it is not there