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Hey!

To get that classic 'start with magic x' feel, you can use both the <skill: ID> and the <skills: ID;ID;ID> tags together on the same Materia item:

<skill: 10>: This acts as your 'instant equip' tag. The moment the player equips the Materia, they immediately have access to that spell.

<skills: 10;11;12>: This tag tells my plugin to track the AP progress for these skills. Since the first one (Skill 10) is already granted by the first tag, the menu will just show it as 'Mastered' or ready to go.

I did try what you mentioned, Since i have some VisuStella's plugins installed, It seems that i keep witnessing a crash every time I have the Materia ID set to higher number then 3 which I do have it at 7 since there are 7 different materia types that I have and when I try running it and get to one of the armor or weapon slots and select one of the materia my playtest seems to crash. I am not sure if Visustella plugins are compatiable or if something just doesn't play nice with the plugin. Also I did add the ID number for the skill that is automatically unlocked at the start but I am having trouble with it since every time i do a playtest it is not there