Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

My thinking is that having more options of where you can move on each turn creates more possibilities and forces you to consider moves more. But yeah I've not designed puzzles, I'm more of a puzzle player :-)

(+1)

I see thank you for your input :>