Thank you for playing :D. Glad you’re enjoying my levels.
I definitely agree with your comment about giving players more time to get use to the flowing water mechanic. Originally I was going to ship the game with 50 levels, but with some feedback I got decided to compress it down and limit myself to 30 levels.
With it being 30 levels, players are basically forced to learn mechanics really quickly. This is fine for the earlier mechanics but without a doubt like you said “each move felt like it was reshaping the level”. As a result players, in my limited testing of the mechanic, resorted to trial and error instead of planning.
I’m currently working on new mechanics essentially a “DLC”. With this feedback I will most likely go back and increase the level amount to 40 with the inclusion of flowing water levels I have on the “bench”. As for when the “DLC” will come I’m not sure. I will be really busy for the next few months.
Again thank you so much for playing and commenting your thoughts :D!



































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