Cool idea with the slingshot - the mechanic has real potential. The graphics and menu look nice and polished. The only thing is that the cocoon’s interaction with objects sometimes feels odd: it either sticks with no chance to detach, or bounces away. My funniest death happened when a spider and a ball trapped the cocoon and played “paintball” with it, ending fatally. Overall, the game looks fun - good luck with further development!
Viewing post in SILK jam comments
I understood the main idea of the controls, and that’s how I was actually playing. But when other objects appear on the stage - balls, platforms - the cocoon often crashes into them while flying from below. After these collisions, strange things happened. Sometimes the cocoon stuck tightly to a ball if the ball was smaller in size (I mean the mechanic of the cocoon growing larger), or it bounced off in a completely chaotic trajectory, with no way to control it. Although, maybe it was because I was using Firefox - as I understood, there were some issues with that browser.