Interesting concept.
Here's how my play-through went, as a new player:
- Where is the goat? Where is the wolf? What do I so?
- Oh, I can move a light with the arrow keys.
- Where are the animals?
- There's an orange dot. Looks like a bullet. I should stay away.
- Or... should I collect the bullet?
- Ugh. The game reset! Why?
- Maybe this is easier in fullscreen?
- Oh, I enlarged it, and now I can actually see the world. The bullets are in a circle, and there's a timer!
- Ah, I see, I need to collect all the bullets.
- I failed? I must need to collect the bullets faster!
- I got all the bullets! Oh, hello Mr. Goat! Hello Mr. Wolf! And you brought a friend!
- "Something" needs to die? What was it again? Oh, right. The goat!
- Apparently bite attacks come from the light if I put it on the goat. Is the light a wolf? Am I a wolf or a hunter with a gun?
- I guess I won? Now to minimize the screen...
- The victory text doesn't fit in the screen.
I guess it took me ~3-5 minutes?
I only beat the game once. It was very difficult. The gameplay was too confusing.
As for the question in the title, ("Do I continue development or start new one? (read first line pls)") :
I think the graphics are good, but I don't think there is an audience for a game this confusing.
Have you considered just letting the player control a wolf? you could move with the arrow keys and press Z to bite. Or you could move with W-A-S-D keys and bite by clicking the mouse button.
Standard controls became the standard for a reason: they work, and everybody already understands them.
Thank you for sharing your game! Whether you decide to continue or not, I wish you the best of luck in your game dev journey. 💖