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Ah.

My apologies. I thought since the animals looked final, the player was meant to be final, too.

So I'm not a ray of light, or a targeting reticle of a gun? I'm a person? A shepherd or hunter or villager or something?

If the goal is to kill the goat, shouldn't I just avoid the wolves and let them eat the goat? 🤔

Right now, the game has an abstract reasoning puzzle (figure out how to kill the goat) with important information poorly communicated to the player (you are a human, the goat is a decoy.)

Or, it's possible that I could be confused, in saying that. I might still be not understanding the premise of the game entirely.

Whatever explanation you're about to type to me, that text needs to be on the screen in the game.

Or if the premise is testing the player's abstract reasoning, to teach them to sacrifice the goat without telling them to do so, then the player needs to at least look like something that could take damage from a wolf. Maybe try one of these free villager assets from itch: https://itch.io/search?type=games&classification=assets&q=villager

Important: if the player can't attack, then don't use a sprite holding a tool or weapon. If the player CAN attack, teach them how to attack in the game in a safe place (maybe they have to attack a box or something to break it open) before there's a life-or-death situation that requires them to attack.

Good luck!