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(3 edits)

First off, I want to thank you for playing and I really appreciate you taking the time to give me feedback, it means a lot to me. 

To answer your question I'd like to be fully transparent.

I usually make all the art and sound effects for my 3 hour games, you can check my other submissions to past Trijams if you want to see the scope of those. This time I made the decision to focus more on polish and used this asset pack for all the pixel art and effects along with the sound effects. I created the soundtrack in jsfxr. Fun story: The crash noise I used in the soundtrack was hand edited waveform that ended up sounding almost identical to a dog barking in the distance and my dogs went crazy while I was working on it lol. I use Claude Code and vanilla HTML+JS as a single file for these three hour games since I've found it to be the best way to focus on the actual design of the game. I'm an experienced software engineer and that's just how I build software now. I wasn't able to find anything in the rules for the jam explicitly banning the use of coding agents for programming and non-user-facing parts of the game. If it is against the rules or the spirit of the jam, then I am clearly in the wrong and will disqualify myself. Other jams I've submitted to recently explicitly stated that they don't ban the use of AI-assistance for coding because it isn't something that could be policed anyway, I figured since it wasn't stated anywhere it wasn't really an issue. I could very well be wrong and maybe I missed something about it somewhere. Looking forward to hearing what you think.

Here is the asset pack I used for this game: https://www.oryxdesignlab.com/products/p/oryx-sprite-mega-pack7-w783s

I've made sure to add a disclaimer for these things, so thanks for bringing that to my attention.

P.S. I really enjoyed your game! Very impressive, you are clearly a lot more experienced than I am. I'm currently trying to figure out 3D modeling/rigging/animation/texturing etc since I really want to make good 3D games in first person.

(+1)

Thanks for your reply. And, me too! I've been a software engineer for24 years now but, like many people, am getting used to what software engineering looks like in a world of AI. Using Claude Code + HTML+JS with an asset pack makes sense how this could be done in 3 hours now. You're absolutely right that there's nothing in the rules about using AI and KrisKuroni confirmed usage of AI is okay on a stream a while ago when someone queried about my use of AI artwork for a series of games I made (e.g. the menu/intro screens and 3D model in https://vmpwje.itch.io/flora-and-the-witch). I look forward to seeing your contributions in the future!

Thanks for letting me know! That clarifies a lot. I’m looking forward to seeing your contributions as well!