Nice game,
I really liked this, the idea of of controlling the pillars is very good, though i don't really know why there is a button to pull throw the fragment against me. Also i've found a bug, if i go on top of a pillar and then create another pillar this is taller than the other, and i can fall of the map.
Other than that, very good and interesting game, can see this expanded into something bigger, Good job! 👍👍
P.s. I'm a bit short on rating right now, I’d love to hear your feedback on my game if you get the chance (and if you haven't already!) 🙂 Thank you in advance!
Viewing post in Don’t Even Look At My Relic jam comments
Hey, thanks for the feedback!!! Pull is for the combinations of attacks. Because you can raise pillars behind the enemies as well. So you can attack from many sides)
And about the pillar that launching you high - this is not a bug :) this was intentional, for two features, but I didn't have time for them :(
I checked your game, but unfortunately I wasn't able to finish the tutorial, because grab motion didn't work something, and at some point it stopper completely, so I just sit for a 10 minute trying to finish the tutorial. Sorry( but the concept was very cool! It's rarely used :( I believe this was a valuable experience during the development