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(+1)

Hey, thanks for the feedback!!! Pull is for the combinations of attacks. Because you can raise pillars behind the enemies as well. So you can attack from many sides)

And about the pillar that launching you high - this is not a bug :) this was intentional, for two features, but I didn't have time for them :(


I checked your game, but unfortunately I wasn't able to finish the tutorial, because grab motion didn't work something, and at some point it stopper completely, so I just sit for a 10 minute trying to finish the tutorial. Sorry( but the concept was very cool! It's rarely used :( I believe this was a valuable experience during the development