Thank you for taking your time and giving me all these pointers as feedback. These are vey good suggestions and can be implemented in future. Lot of the suggestions I also wanted to do but could not finish due to time constraint, sepcially the crit damage popup to make it feel more impactful. I had so less time that I could not write description for modifiers properly. But I will do these in future. I also loved the uninterupted view of the battlefield. May be I can move all upgrades on the side and shrink the main battle area. I also could not configure perfect sfx and option for volume control due to shortage of time. 90% of my time went to making the modifiers work well with each other, it was hard. I think still there are minor bugs when one modifiers interacts with another such as knockback and pierce.
But I will ofcourse put limit on the maximum connection per gun post jam, also make the modifers proper tier system.
Thank you for the feedback, it's very valuable to me <3