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(+1)

First of all, the scope is admirable for a jam game. The UI looks quite professional and conveys a lot of information without being cluttered. Details like smooth transitions and reactive UI elements add a great layer of polish. The atmosphere matches the genre perfectly, and the music is soothing, honestly, it's somehow reminiscent of The Sims 2. I also loved the tutorial and the small tasks given at the beginning.

On the other hand, I must admit that the building and resource production mechanics were a little confusing. One minor suggestion would be allowing the player to pan the map with the mouse instead of WASD. Also, this might just be an issue with my screen resolution, but when the game is not in full-screen mode, the menu doesn't scale properly and some elements overlap. 

Great job!

(+1)

Thank you for your kind feedback it warms our heart that you liked so may things about it.
We planned a lot more quests and story descriptions but had no time to put it in the game before the Jams submission date.
We just uploaded a round of bugfixes including the UI scaling.
Paning the camera with the mause is a good idea, we'll do it as an option for our next Jam if it falls in the same control style.