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I loved the sound effects (especially those birds in the background) and the controls of the walkabout mode. Unfortunately, I couldn't understand the minigame. I know it's Pipe Dream. I know how to play Pipe Dream. What I don't understand is how to experiment with it and figure out what the controls are without the minigame suddenly ending. Did I win? Did I lose? Is it a bug? No way of knowing.

(Come to think of it, that beautiful main menu was tough to figure out, too. I clicked everywhere with the mouse, then instinctively tried WASD, before figuring out it was the arrow keys. Maybe this game just needs non-diagetic elements to supplement the UI?)

Web optimization felt a little weak. Have you tried reducing the physics update rate in the Options and turning on Physics Interpolation? Pre-caching the sounds would have been nice, but since it's not an action game, the hitches at the start that only happen once aren't a deal-breaker, just an annoyance.

Thank you for the feedback! There will be a lot to do regarding the minigames, an howto popup probably, some timers to let the player understand what's happening, and some visual feedback when doing an action.

I'll be honest, I don't know anything about web optimization. I simply exported it for the web without changing anything. I didn't had optimization in mind for the game jam. I'll take note of your suggestions and will read more about this in the documentation.

Thank you again!

You got very lucky. Most godot webplayer games hitch when loading textures or sounds, which by default, happens when the object is first about to be displayed on-screen, or the first time a sound needs to play. The technique to avoid this is called Asset Preloading. you also might want to pre-warm particles if your game uses those. Google the terms for more.

Good luck! 👍

NB: The main menu should be working with up and down input to crank the wheel, either with WASD, up down arrow or up down axis with a game controller. Options details with left and right input: WASD, left/right arrow or left/right axis with a game controller. Did WASD not work for you in the main menu?