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For 72 hours you did an amazing job!

I wasn't able to get through every level properly, but I did use the level skip option to check them all out.

No point mentioning the glitches you're already aware of, but I think there's huge potential here.

Despite simple boxes it still looks good, thanks to the squash and stretch animation of the player character and the smooth motion of the shifting rooms over the moving background.

(+1)

Thank you! I plan to fix the collisions before the end of voting, so we'll both see the game the way it's meant to be.

Glad you liked the squash and stretch. I didn't have an artist so needed to make it look good another way.

(+1)

I have fixed the collision bug if you wanted to give it another shot.

Fantastic!


It felt so nice to be able to use the moving boxes without unexpectedly getting crushed to death. There was still a bit of that in the final level, which is where the vast majority of my deaths were. But I was able to complete it this time!