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Arezet

29
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10
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A member registered Feb 04, 2023 · View creator page →

Creator of

Recent community posts

Thank you! I finally patched the collision bugs yesterday too.

I have fixed the collision bug if you wanted to give it another shot.

Good news, sinking into the floor has been fixed.

Thank you! I have fixed the collision bug if you wanted to give it another shot.

Thank you! I have fixed the collision bug if you wanted to give it another shot.

I have fixed the collision bug if you wanted to give it another shot.

I have fixed the collision bug if you wanted to give it another shot.

I have fixed the collision bug if you wanted to give it another shot.

I have fixed the collision bug if you wanted to give it another shot.

I have fixed the collision bug if you wanted to give it another shot.

Thank you! I plan to fix the collisions, I'll let you know when it's done!

Thank you! I'm really happy how the background effect worked out.

Thank you!

Yeah, it's a known bug and I plan to fix it before the end of voting. The collisions are a little buggy on corners and can accidentally trigger the "crushed by platform" script.

Thank you! I plan to fix the collisions before the end of voting, so we'll both see the game the way it's meant to be.

Glad you liked the squash and stretch. I didn't have an artist so needed to make it look good another way.

Thank you! I meant to work on this a little at a time over the jam but my PC bricked, lol. I had to compress it into the last weekend, I'm surprised I finished.

Yeah, that level is unintentionaly hard because of the collision bug.. I plan to fix the collisions before the end of voting.

I like to include a level skip for just these cases, glad you liked it.

And thank YOU for taking the time to make it!

Supply chains <3

Goa'uld invasion?

Was softlocked here because the slug disappeared off the guard. Will try it again later!

If an orb is sturdy enough to go through the wizard's front door at mach 1, I want to know how on Earth my buddy manage to break theirs!


Good way to keep it new and solve the old issue of clear cutting the resources around the crafting table.


Wouldn't run : (

Nice atmosphere. I like how each level is uniquely hand-drawn.


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Player Corp Sol monopoly : )

Love how intricate this game is.


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Thank you! I did encounter a design confict from it starting as a puzzle game and turning into an action game. Well spotted haha. I tried to strike a balance between the two play styles.

What do you mean by "tighter?"

Thank you! Yeah, collisions at the very end of ledges is a little buggy. I didn't have time to fix it during the jam but I plan to upload a patch before voting ends.

Thank you! Yeah, being squished by floors converging on you is an intended feature, sinking into the floor is a known bug.

There is a skip level button (and a walkthrough video) if you want to see the rest of the game.

Thank you! I'm pretty happy with my theme interpretation.

Thank you!

Thank you!