this is really cool and I love seeing simulation game entries! almost reminds me of anno a bit with the population management. and spinning the 3d world is neat though it took me a minute to understand why you'd want to be grabbing and moving the animals around (put them near their food?). the game progression is a bit slow, but also this seems like a relaxing game so maybe that's the idea?
cool original entry!
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Thanks for giving the game a play! :) Yeah grabbing the animals is to move them to the food and away when there's too many eating in the area. I made the progression slow at the start as when I was balancing, if things went wrong they went wrong really fast!! So I slowed things down to make it easier to react to as the game progressed :)