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It's a great game, but I think the people will think it's broken or too complicated if they don't read the description.

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Thank you so much for playing and commenting 🙂
I think you’re probably right. Communication and clarity are my biggest boss fights as a developer.
I’d genuinely love to know what you expected to happen in the first moments of the game.

Honestly, I expecting a bad platformer at first because controls didn't seem all that great, the design was cool but sluggish. But I was wrong, cause it was not an ordinary platformer, I realized it soon after when the landscape began to transform.