Collecting demons sounds cool damn, now it actually gives me more motivation lol.
Thank you for all the feedback btw, this is the main reason why we post our game here, to come back to your previous replies:
We actually had other protypes where the main focus is on the buildings but from our test we found out that took the pivot away from the cult a lot, therefore we're very careful with 'buildings' in general.
But getting characters inside the building sounds doable, but the problem I'm seeing right now is that when the task's target is inside the church, how do we show the visual feedback then, just light up the house? (actually that could work as well).
And yes, appreciate your appreciation on our updates! It was almost a painful process for us as dev team to make those big pivot decisions, ty again for playing and for your awesome feedback!