Thanks for playing! Yep the click area is halfway between the hand and the shadow, where the white pixel is
Viewing post in PICK! PET! SPLAT! jam comments
Oh after watching CheeseOnCheese’s stream I realize now that this is only happening on my system, apparently because I have my desktop scaling set to 125%. Because of this the white pixel ends up offset to the bottom and to the left. I also noticed now that the offset increases if I move the hand further up or to the right. Here’s a screenshot to show what I mean:

I didn’t have this issue with other mouse-based Unity games (e.g. “button / box”), so I’m guessing this is something you can fix/avoid in your code somehow (not familiar with Unity myself unfortunately).