It would be nice to be able to review the demand without having to be empty handed because it's annoying to go back and forth after a mistake, I also felt like some mimes were not easy to figure out, or rather they're ok but then you have 2 different bottles to choose from and it's just a guess or ok this guy wants to eat but I have like 3 different foods...maybe the items should be more unique? Anyway I think it would be ok if there was something interesting to do with movement so you can move quicker.
The presentation is great but the gameplay needs more depth.
Viewing post in Shop In Silence jam comments
Thanks for playing and for your feedback! You're right about replaying the actions while holding something. The items were made to come in pairs of similar things but with a distinctive action within the miming that would let you know which one to pick, admittedly the first one is hard to understand but we wanted to avoid the game being too easy by simply being a drink or some food. We did consider speeding the character up but ended up not, can see that was not the right decision in hindsight i think a sprint button would've been nice. But glad you enjoyed the presentation :)