Thanks for playing and for your feedback! You're right about replaying the actions while holding something. The items were made to come in pairs of similar things but with a distinctive action within the miming that would let you know which one to pick, admittedly the first one is hard to understand but we wanted to avoid the game being too easy by simply being a drink or some food. We did consider speeding the character up but ended up not, can see that was not the right decision in hindsight i think a sprint button would've been nice. But glad you enjoyed the presentation :)