Thanx a lot! The idea for the game was to be a survival horror, so one-hit kills were necessary to make the player fear any mistake (which is why I included so many checkpoints). I'm reviewing the controls; what specific aspect bothered you about them?
Viewing post in APEX-11: Shadow Protocol jam comments
was a tough one but got through , yeah my only issues is the crouching and jumping on ladders can be a bit finnicky and did not know could pass through enemies by shooting them / was not sure how to do the boss fight at first more of player accessibility things . really like the visuals for the death screen and the checkpoint system , wish the gun recharge was a bit faster . would be interesting fleshed out with some more abilities metroidvania style great job on the game for few days
