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There is definitely something interesting here! I found it tough to correlate the podiums with their associated effects and was a bit confused on whether or not I was making progress. It felt like as I was getting more balls dropping in, I wanted to be able to make use of them and get a bigger club, or more clubs, but instead I was just forced to focus on one ball at a time so it didn't end up feeling like the extra balls mattered. Either way, I could see this being pretty cool if you could flesh it out a bit more, nice job!

thanks for the feedback! you hit the nail on the head. Making self-explanatory upgrades without text was harder than I initially thought. Static '+X%' buffs would felt unnoticeable, so I pivoted to spawning more balls, faster respawn and scaling up the hole size. But without proper balancing, after a certain level they stop helping much and just become a waste of cash. i had cooler mechanics lined up but completely ran out of time. It definitely needed more polish on the balancing side, but I'm glad you saw the potential. Thanks for playing!