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The fact that you play against the threshuld AND for money instead of the dealer add an interesting twist, that should be better explained. For example if I play blackjack i have enough info to develop a statistical approach, while here i usually fail because "the numbers" didn't multiply enough.... the game is fun and cool but seems ltoo random, more like a slot machine. 

(+1)

You understood my intention exactly! The whole idea actually started from “does blackjack really need a dealer?”

I agree that the randomness is still a bit high right now. In earlier versions, I actually experimented with Balatro-style jokers and expanding the target score beyond 21. I ended up scaling back the scope to keep things manageable for this release, but if the response is good, I’d love to expand on those ideas.

Thanks so much for playing and for instantly picking up on the core concept!