Not sure if this from the .glb or the game, but when the model is imported it kind of glitches and I can't use it to finish the character.
The .glb model, looks perfectly fine when viewed in a 3d viewer.

It would appear that the textures were given random temp names, with the second one being the culprit the game focuses. I assume I just need to change the name of the first one to something like "character_diffuse" and the second one to something else the game will ignore? What name would you recommend?
