I love this!! If I were to have worked on another project, I would've absolutely chosen this one! It's charming, it's fun, the art is wonderful, there's so much I love about it and so little I don't!
I feel like my only feedback is something that has already been mentioned, the camera feels a bit odd and I don't know if how it rotates is the solution (but still better than one I could think of!)
I think the only other thing I'd mention is the aim, and how it's a bit inaccurate; I had face that same issue with my game, and I opted into a different strat, which is to say unfortunately I wouldn't have any advice to give. It also might just be a me thing.
Otherwise, overall, I absolutely adored this game and how you guys incorporated the shrink mechanic!
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the solution to the shooting problem is probably to raycast from the mouse to the first object behind it and then shoot at *that*, but we just ran out of time after testing, the camera angle we're discussing a few solutions but probably the least destructive one is to make the walls on the side we're looking from transparent, once again an idea for a full release, we wanted to get as much as we could out in time for the jam c:
Thank you so much for your kind words and feedback! it really encourages us to continue the project c: