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KHuffmaster

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A member registered Feb 01, 2022 · View creator page →

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The music was a lot of fun, and I loved the lemons! If I were to give one small sliver of a suggestion, it would that I kind of would like to hold down the mouse button to fire, constantly clicking was a bit tiring. But overall, I really loved the charm! 

This was so much fun!! I loved the Lisa Frank like characters, and it all almost reminded me of an opposite version Kid Pix studios. Super nostalgic, absolutely loved it!

Yeah, sure! I'll record and send it tomorrow! :]

Thank you!! That was definitely something I had to learn the hard way lol.

Thank you so much, I really appreciate hearing that!! 

Of course! I played the Windows version, and I have a Windows 10 pro edition.
Everything ran fine, I was able to use the mouse, as well as the Q/E camera controls, but the movement controls didn't work, neither did shooting.

I LOVED the art, I'm so about this style and how everything looks!! Unfortunately I wasn't able to play it because the only controls that worked for me were the camera movements :( Maybe I downloaded or extracted it wrong, I'm not sure, so I'm sure it's user error; but it looks super cool, and hopefully it'll start working for me sometime! 

This was soooo good! I loved the dash mechanic and how it reflected bullets, although I didn't fully understand how to use the shrink bomb, but maybe I just needed to play around with it more! Overall, loved it!

This was soooo good! I loved the dash mechanic and how it reflected bullets, although I didn't fully understand how to use the shrink bomb, but maybe I just needed to play around with it more! Overall, loved it!

Thank you so much, I really appreciate hearing that! And I'll be honest, the whole reason I grab on to Unreal so much is solely because I like how it handles the art aspect; I'm an "artist" turned "dev", so I'm biased on that end lol!
And I agree, the shrink dash did not melt into the project like I wanted it to and sort of came about because of a lack of an elegant solution the theme and a desire for a mechanic; on retrospect, I would have wanted a mechanic that made sense to the game and the theme challenge. I'll get it right next time, lol!
Again, thank you so much for taking the time to play it and offering feedback! It means a ton! 

Thank you so much, I really appreciate it!!