The music was a lot of fun, and I loved the lemons! If I were to give one small sliver of a suggestion, it would that I kind of would like to hold down the mouse button to fire, constantly clicking was a bit tiring. But overall, I really loved the charm!
KHuffmaster
Creator of
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I LOVED the art, I'm so about this style and how everything looks!! Unfortunately I wasn't able to play it because the only controls that worked for me were the camera movements :( Maybe I downloaded or extracted it wrong, I'm not sure, so I'm sure it's user error; but it looks super cool, and hopefully it'll start working for me sometime!
Thank you so much, I really appreciate hearing that! And I'll be honest, the whole reason I grab on to Unreal so much is solely because I like how it handles the art aspect; I'm an "artist" turned "dev", so I'm biased on that end lol!
And I agree, the shrink dash did not melt into the project like I wanted it to and sort of came about because of a lack of an elegant solution the theme and a desire for a mechanic; on retrospect, I would have wanted a mechanic that made sense to the game and the theme challenge. I'll get it right next time, lol!
Again, thank you so much for taking the time to play it and offering feedback! It means a ton!

