Thank you!! Super excited to share my next update this Saturday!!
KHuffmaster
Creator of
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I love this!! If I were to have worked on another project, I would've absolutely chosen this one! It's charming, it's fun, the art is wonderful, there's so much I love about it and so little I don't!
I feel like my only feedback is something that has already been mentioned, the camera feels a bit odd and I don't know if how it rotates is the solution (but still better than one I could think of!)
I think the only other thing I'd mention is the aim, and how it's a bit inaccurate; I had face that same issue with my game, and I opted into a different strat, which is to say unfortunately I wouldn't have any advice to give. It also might just be a me thing.
Otherwise, overall, I absolutely adored this game and how you guys incorporated the shrink mechanic!
I LOVED the art, I'm so about this style and how everything looks!! Unfortunately I wasn't able to play it because the only controls that worked for me were the camera movements :( Maybe I downloaded or extracted it wrong, I'm not sure, so I'm sure it's user error; but it looks super cool, and hopefully it'll start working for me sometime!
Thank you so much, I really appreciate hearing that! And I'll be honest, the whole reason I grab on to Unreal so much is solely because I like how it handles the art aspect; I'm an "artist" turned "dev", so I'm biased on that end lol!
And I agree, the shrink dash did not melt into the project like I wanted it to and sort of came about because of a lack of an elegant solution the theme and a desire for a mechanic; on retrospect, I would have wanted a mechanic that made sense to the game and the theme challenge. I'll get it right next time, lol!
Again, thank you so much for taking the time to play it and offering feedback! It means a ton!


