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This is hella fun.

Can you add a hint in the consumables text that you need to right click in order to use?

I've been skipping most of them because they wouldn't connect to my systems...

Also, why does the materials case only able to hold one type of material?

Thank you for your feedback, noted on the UI for consumables!

As for why you can only store 1 material type per storage container, it's a matter of game complexity both for the player and for the developer (me). But I'll try to see if it's possible to have storage-containers handle multiple item types at the same time!

Again, thanks for the feedback and compliments!