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Fun game! Quite a nice entry, and very polished with minimal issues! I think this is a very solid game, fun twist on the shmup asteroid genre. My only criticism would be that sometimes because of all the stars in the background, some bullets are hard to see, and I often found myself hoping to kill the other thing before it can kill me, rather than dodging. If that was the design intention then that's sick!! 

But all in all, good job! Congratulations on finishing and submitting! 

Thank you for the feedback! And yeah that is a fair criticism. As you kinda guessed, that was semi-intentional. I wanted the game to have a traditional bullet-hell feel but with something slightly different on top. The goal was to have the player focus on build synergies and gameplay styles rather than pattern reading and timing alone. Thats why I put some effort into powerups like "Shrink Time" and the dash related power ups. But some of the offensive powerups seem maybe a little op and kinda stole the show. I would definitely put for thought into balance next time!