Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much! I found a way to make translations work in the meantime for encounters using a script, a bit rough but does the job. Would you like me to pass you the method? It might even help other users until the update is complete.

Sure, it could be helpful to speed up the patch 😉

Oh, sorry, didn't get a notification. I went into the encounters, and inside the battle I created an event page with an If statement, with this script: ConfigManager.wdCurrentLanguage === "English"
Then you just write the message in one language first, and then again in the other language. Overly simplistic, but it solves the issue for now. I hope this is of some help, probably not but who knows.

1.2 has been released and solves the Battle Events issue, now it's scanned and translated the same way as regular Common Event are handled :)