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Oh, sorry, didn't get a notification. I went into the encounters, and inside the battle I created an event page with an If statement, with this script: ConfigManager.wdCurrentLanguage === "English"
Then you just write the message in one language first, and then again in the other language. Overly simplistic, but it solves the issue for now. I hope this is of some help, probably not but who knows.

1.2 has been released and solves the Battle Events issue, now it's scanned and translated the same way as regular Common Event are handled :)

Oh my gosh YOU DID IT! thank you so much! I'll try it out as soon as I can, it'll take a bit tho. (Was my feedback earlier of any use?)

(+1)

In the end I discovered that the text tag radar was already reading the combat events, I simply forgot to add them in the scanner function when you create/update Text strings.json 😅