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  • I'm not sure what the cover art is depicting - the ship? The NPC art is evocative!,
  • Great colours! Front page is too loaded with text. Despite squeezing every bit of space out of this trifold, it's still organised well. Could use some breathing room.,
  • The golden masks completely protect NPCs but only offer PCs extra help on checks?
  • (Renegade?) <- is this meant to be a question?
  • This scenario seems very labyrinthine (which seems to be the intent!), but not sure that will translate well to play, especially with PCs trying to track where they've been / where they want to go. More interesting/varied encounters might help.
  • If PCs have a map of the ship, I feel they should be able to find any place they want, not still have to roll randomly.
  • So dense! This definitely feels like a longer work condensed into a trifold - maybe too much to parse on one page. Lends itself to expansion (both scenario and space). But good work on getting it all on there!

(errors: emmits = emits)