dont buy its full bugged and dont works
Hello! May I ask where the problem occurred? I can help you solve it.In the root directory of the tool, there is a help folder which contains the manual for using the tool.

You can take a look at this user manual first.If you have finished reading the user manual but still can't operate the tool. Please contact me immediately. I can send you the video tutorial.
It's incomprehensible!!... I'm going to do something simple: I have 27 animations, but if I click on one, it deletes the character and puts the default one back in. Why?? I create a character, how do I change the animations?? I press 1, I have my character at the bottom and a list of animations at the top. If I click on an animation, it puts the default character back in.
The character preview doesn't even work anymore in your version 6.1. And I have absolutely no idea how to change a character's animation despite your 70-page manual. I have 27 animations at the top and my character below, and I have no idea how to apply an animation to the character. It should be super simple, but no, it's a mess and incomprehensible.
P1 first met Px2d
This recording was made at an earlier time and is slightly different from the current page. It enables you to get a general understanding of the tool first.P2 creates a character
The second section is about creating characters, and this is extremely important. This will be used for changing the skins of subsequent actions.Create a character generator, select the character generator, press the Q and E keys, and you can change the perspective of the generated character. Then pressing the F key will generate the character.
After generating the character, select the character generator and press the backspace key to delete it.
The character previews in the resource library are real-time, and this is a feature introduced in the 2.6.1 update. So, before creating a character, the preview area is naturally blank. No role.


After creating the character, the preview will be updated.


In the Resource Manager, the A and D keys are the shortcut keys for quickly navigating through the materials on the left and right pages. The W and S keys are the shortcut keys for the up and down page navigation functions.
When choosing the following materials, select them by clicking the left mouse button.


Select the type of the material, and you can lock it by pressing the middle mouse button. Once locked, during the loading process, the items in the character's hand will remain unchanged. This is particularly applicable when you perform life-related actions and trigger special effects. Because in the life-action scenes, the props held by the characters are all made of weapon components. For example, actions like watering plants, felling trees, and fishing - the tools held by the characters - are all made using weapon components.***This is of great significance.***