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(+1)

Thanks! The "juicy clue" bit is meant to suggest that the GM should feel comfortable throwing the PCs a bone if they feel it will imrpove the experience. I think with random tables there is always a chance that a party will circle around something useful but never get the confirmation they need, so I want to put the idea in the watden's head that they can simply dispense info if it will really improve the experience of all involved.


I know this ties into a really embattled discussion about railroading so I won't take a stronger stance than that, just a thought that I had.