Cool little metroid-esque ship adventure :D
I like the shrink mechanic and the fact that it actually plays with the level’s scale itself. The WASD + mouse combo felt absolutely right and made aiming while on the move intuitive.
I also like how the dash doesn’t seem to have much cooldown so you can spam it which can also help for quick traversal of the level (especially when shrunk considering the added distance to everything)
The music is super cool and the boss track is an absolute banger in it’s own right.
Spritework is also pretty nice, and i like how the boss looks like the engine’s logo :p
Overall you guys did great ^^