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Cfoowl

101
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3
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7
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A member registered Aug 09, 2024 · View creator page →

Creator of

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Very surprising game ! A survivor like that implement the shrink mechanic very well. The game is very fun, and not that easy lol. I enjoyed the grind to the 10th wave. Good job !

Nice game ! The theme is well respected. I find the character a bit slow, but that’s what adds difficulty to the game. I really like the fact that you move more slowly when shooting, because it prevents you from just holding down the fire button without thinking. Well done!

Beautiful game. I especially like the arts ! The way the circle around you move is really smooth, the game feels good to play. I really love the design of the final boss. Nice music too. Good job !

Amazing game too !

I especially love the graphics. The handraw artworks that are animated in a few frames brings so much. It could really be the art for a finished and polish game. The bullet patterns are so cool to play with, the upgrades are so satisfying especially if you manage to stack them.

I spent so much time trying to beat the game on hard mode but I'm not good enough lol, I gave and beat it in normal mode on the first try after that. I think that I'll come back later to try to beat it in hard.

Probably my favorite submission, and surely the game I spent the most time on. Insane job !

Also, if you press WASD key + arrow key at the same time you double your speed, it's a fun mechanic

OMG thank you so much for this long review !

To begin, I'm so glad you enjoyed the game and you already played it multiple time, that sounds crazy to me !

A lot of things are rushed or not implemented, that's the jam life haha. I didn't manage to take the time to implement a good death/checkpoint system so I chosed to just not let the player die, I think it was an ok trade for a jam game. Actually there is a sound effect when you take a hit, but it's mixed way too low in comparison to the music. Again, it's something I rushed and didn't take time to adjust in the last minute of the jam. There is also 0.5s of invulnerability frames, and I'm not aware of any probleme with it but I'll investigate a bit, since I want to work on the game again to polish it a little more ! 

I'm so glad you enjoyed the boss patterns, the graphics and especially the music made by my friend who work with me on this game !!

Thank you so much again for this review !!

Hey ! Thank you for your comment ! Actually yes I'm planning to work a little bit more on the game, at least to "fully finish" the idea I initially had !

Thanks a lot for playing ! :)

Thank you so much for your review!

At first I was thinking about implementing a "sprint" in the shrinked version of the world to navigate the map, but in the end the dash spamming did the job lol.

It’s heartwarming to hear that you think the game feels like more than just a prototype <3

Amazing game, the coloring background mechanic is so smart and unique, I love it, you did so well good job !!

Good job for the jam ! Making a plateformer bullet hell is a good idea imo. I think the playable character could have been a bit faster to make the overall experience even more enjoyable :)

I love it ! 

The graphics are incredible in how simple they are while still working so well. The animations are smooth, and the shadow you added brings so much to add some 3D from the background.

Music is really cool too !

The gameplay was implemented very well, and the game is genuinely fun overall :D

Great job !!

Great game ! The theme was used well, The pixel art is extremely well executed; I really like it, the gameplay loop is addictive, I especially love the "wario ware like" transition between the stages. Amazing game for a jam :o

Had some fun! The theme is respected, and the movement using the mouse cursor feels really smooth and enjoyable. Overall, a great gam :)

This game is great! The controls adapt really well when switching controllers, the progression between levels is well balanced, and honestly, the game truly feels polished and complete. Amazing work for a game jam!

OMG that's so king thank youuu

Amazing work, gave me some good starfox vibes obviously <3 

The overall atmosphere is very good and well executed! The textures and 3D models are perfect for the game, and the music does its job well.

Successfully creating a gameplay loop that works smoothly and even having the luxury of building two complete levels is fantastic.

Congratulations, impressive work.

omg thank you sooo much !!

A review like that is the only thing I needed after the final rush I lived lmao.

I'm so glad you enjoyed the game ! Thanks to you, I feel proud of all the features you highlighted in your message !!

Good job ! especially as a solo developper ! You did great and don't worry about the few bugs, it's a jam. The "yo-yo" physic is rly smooth and fun lol. The turn-based fight system feels a bit slow though. Again, good job !

Thanks for playing !

OMG thank youuuu ! Coming from you, that really means a lot !

it’s not my first game jam, but it’s the first time I'm not working with a team !

Thank you playing !

Thank you !!

The GBA theme works so well, you did a really great job here, I'm impressed. Nice game !

Masterclass. The music is insane and the overall game is so well made. Great job, big fan

Nice puzzle game ! I think you could work on the "lag" that occurs between each level (idk if you are loading another scene or something like that). You did a good job and it fits the theme !

The game was sooo cool ! I love the art so much. The SFX contribute greatly to the overall atmosphere. You did a great job, well done !!!!!

Really good idea, a paper please like with the spooky/doppelganger theme ! Well done, the concept is cool !

Good puzzle game ! I think you could make the character move a bit faster to make it more smooth. Good handmade design too, having another font would be the icing on the cake. Good job !

Thank you !!! Indeed, the AI is what I'm the most proud of (first time I tried to code an AI in a game)

Good idea ! Sometimes it was hard to understand why I died, but I managed to get a few kills. I can only respect you for wanting to code an AI for your enemies during a game jam. Great job !

Good game ! The last puzzle (blue chest) was hard but I loved it. Good job !

Good game, I like the witch vibe ! Not sure about the theme though. The game is cool, and the visuals are cute. Good job !

Good game ! I made 55% on my first attempt. I wonder if it wouldn't be better to be able to change the dolls' clothes by moving a one cloth onto them even if they already have that type of clothing, instead of having to take it off first before putting on the new one, if what I'm saying makes sense. Again, great job !

Thank you !

You can skip the slow writing with the ui_cancel button (B on a xbox controller, E on a keyboard). I should have tell it, my bad

Ye i should have made the ai easier and made the difficulty curve smoother. Btw if you are playing with a keyboard the game is really difficult haha. Thank you for playing !

The learning curve was maybe too steep haha. Thanks yor playing !

Thank you !
I admit that I didn't focus on the “spooky” theme, but only on the theme"Doppelganger". Anyway, as a solo dev with no experience in graphic art or music, it was hard to give a vibe to my game lol.  
I'm also sad that I didn't manage to make music for my game, but between now and my next solo jam, I'll try to learn the basics!

I love the overall art ! The concept is perfect for the theme, Good job !

I'm glad you enjoyed it ! I wish we had more time to add more levels too haha

I managed to finish the game ! It took several attempts before I started to accurately notice what were off in the rooms. Great game, great use of the theme !