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The movement in this game is very well done. Transitioning between run/slide/jump is fluid and moving around the map is already pretty fun by itself once you get the hang of it.

On some of the early maps, the player can walljump upwards to circumvent most of the level, whereas other levels have an invisible wall, although it doesn't really matter since taking the high route is always slow anyways. Also, I'd really like the ability to rebind the hotkeys

Fun game. Some kind of sandbox level for freely practicing tricky jumps would be pretty cool.

THanks for playing!

Yeah i need to do a better job of boxing in levels/adding killzones. Will probably add walls that cant be jumped on since i dont want to add a stamina to wall jumping.