Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I don’t believe so, no. Even though it looks a bit like Lua or Python, Lil’s functional-language heritage means there’s no shortcuts, no return or break or continue. This can make some things more difficult, but once you get used to thinking in that style you’re writing much more vectorisation-friendly code, and Lil’s vector operations are much more efficient than regular loops.

(+1)

Cool, thanks for sharing! Excited to vectorize my brain properly as I go.