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Thanks, what about crouch(change collision shape) for fps cam, when you press E the second time the camera just snaps back to top instead of animatedly just like when you press E firstly and fps cam crouches, is there a fix for that 

Also is there a way to disable PP shaders during runtime with js code

If you want to slowly bring back the player from crouch, you will have to adjust its shape over time so that happen as you like more slowly.

To turn off PP shaders (binary method) just set 'Shader_nameOn' to false but with the Action method just set the main variables adjust to 0 and it will not run then  -ie for Chromatic abberation, set:  Chroma = 0;

How do i go about the crouch please, i think it's kinda different from how to increase shader intensity etc, right?