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(13 edits)

BUG (1.2): while playing 1. Pause the game, 2. quit to Main Menu, 3. press a key and select R to Redefine keys. Game will accept no input and you'll be stuck... Same after game over.

Redefine keys does work only on first load.

May I also suggest QoL improvements for controls?
a) Avoid player repeated jumps just keeping JUMP button pressed: consecutive jumps should be allowed only after button (re)press, not by keeping JUMP pressed continuously or just too long. 
I often end up jumping two or three times just because I hold the jump button down for too long. 
b) let player redefine JOY FIRE = JUMP or SWORD FIRE (ATM is == jump). No need to change menu UI, you can just add more options: Joystick=off, fire, jump.

I had the same issue last night of the game failing to accept input on redefine keys screen.


Your double jump fix suggestion is a good one., It is a pain.

Thank you for the report! Please check if it still that bad in 1.4, should be fixed.

(1 edit)

Key bindings work fine now! Thank you. Please, improve the last 2 things: 

  • a) don't make player jump continuously while keeping Jump button pressed (many false unwanted jumps) 
  • b) let us change from main menu Joystick: Off/Fire/Jump (ATM the only option is fire button = jump) 

a) COMPLETE (thank you!)

Still a last effort for b too please... ;-)