I've started to work on the game today, I have a pretty strong idea of what I want the game to be but spent most of today figuring out the aesthetic style I had in mind and making sure it works. And I think despite the fact there's no gameplay or any user interaction so far it was time well spent.
I'm going for a style inspired by visuals associated with the synthwave aesthetic, which I'm hoping should be easy to manage despite my bad art skills. (I would post a screenshot but itch won't let me for whatever reason)