Gizmo, those transitions look really smooth!
I wanted to get a gif this time but kdenlive decided not to work today so I have a screenshot instead
I'm making a tower defense game where between rounds players choose how much money they want to spend on upgrades, invest into a savings account for later on, and how much they want to take into the next round for defense. I've implemented some of the basic mechanics to accommodate all of that and I'm hoping to get a vertical slice of the game done by the end of next weekend with a decent amount of visual and audio polish, assuming I don't get too busy with irl stuff this week.











