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Yeah I'm however being annoying and will be implementing a balancing mechanic while walking over the rope so the player can fall. :)

I will be testing out using the visustella event switch during my stream tomorrow, so will see how that goes :) Otherwise I will have another think. :)

Maybe you can find a way to instead of using a tile below the rope, you can use an event with a tile image. So everytime the player is on the rope, you can set that event to be through = true. When the player is not, you can set that event to be through = false. Don't know, maybe that can work. Good luck :)

I do plan to make this plugin more flexible on future updates.

Sadly Visustella event move core Morph Event doesn't effect the notetag of the event, just the image and page. :(

(+1)

So my workaround is basically what you said, created an event and then have it teleport to the same spot and then make the platform event invisible. when walking under it.

Pretty nasty fix, but it works :P

At least it works! Most important stuff on game dev haha!

I hope I can manage to make things more flexible on the next update.