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That’s a legitimately cool effect I wouldn’t expect to work. Makes me curious about jumping in on the non-survival settings to experiment with different things like that. O.O

All Kobolds in Silverpine only speak French. 

Silverpine foxes are famously tricksters that cannot resist sneaking up on focusing friends to surprise them with fireworks. 

Snake-folk in Silverpine are incredibly ticklish. :p

Silverpine residents see wolves as bad luck.


Gods. How would that affect meeting everyone all over again. 

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I think it's the character trait that makes the AI pay closer attention to character descriptions that lets this happen. I have been having fun with it.

 I think when it comes to things like "all foxes are blue," you need to use specific character names since the AI sometimes struggles with who is a fox and who isn't. I have had dialog where a character calls themselves a wolf or me a fox. So if you are targeting specific characters it might be best to name them in the description. Which is why I wish I had more than 400 characters to work with.

I 100% like this little discovery as it lets us add a little flavor to the world in ways that is not just our own character.