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(+3)

I loved this! It reminds me of various flash games I'd sink hours of time into.

The presentation is great. Music is fantastic, art is clean and beautiful. I did notice some problems although nothing game breaking and most are pretty simple fixes.

Before I get into the problems I'll mention this which may have been unintended but I feel like it helped the gameplay. In game the click actions register on both press and release which actually made the game much snappier to play as I could interact with two tiles by clicking and releasing at the right time. As I got used to it, it felt really smooth and helped me tend the garden with ease. I am genuinely curious if this was intentional or not so please let me know!

The first actual problem I came across was that on the main menu when you have how to or credits open and click play, then that stays on screen until (I assume) the scene changes. Nothing too major since it won't actually interfere with the game much other than covering the initial text.

Speaking of text, I'd suggest a slightly modified approach to text streaming. A few weeks ago I was experimenting with this same thing and found that a cleaner way would be to send all of the text to the label and instead start at visible_characters = 0 and use physics_process to add to it. The result is that as the text is streaming, it won't get cut off at the end of the line and snap to the next once the word is complete. Again, nothing too major and I probably wouldn't have even noticed if I hadn't experimented with it myself recently.

There was only one problem that I felt like actually affected the game in a noticeable way. When multiple fauna appear at the same time, then the music overlays for a few seconds and breaks until another one appears. I'm not too sure what's going on under the hood so I don't have any suggestions for this.

Don't worry, despite me talking about the issues for so long, I did really enjoy it. The issues I listed are pretty minor but I just wanted to give some insight, especially with the text streaming as it's something I tackled before myself. I wish more people would give this a try but I guess people really don't feel like playing submissions if there isn't a browser version available. Still at least all the people that commented, have all enjoyed it!

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Oh one more thing about the text streaming as I think you'd have to set this too for it to actually function the way I described.

visible_characters_behavior = TextServer.VC_CHARS_AFTER_SHAPING
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Hey there! I appreciate your detailed review :) The click and release interaction was not intended, but it does seem to be a "happy accident" that people that people enjoy. I think it's a good medium between individual tile clicks and hold+drag to interact with tiles (which I feel would trivialize the game).

Yeah we found the menu glitch after the jam ended. Very quick fix, but alas, didn't see it in time.

I am curious what you mean about the text streaming, because I am using visible_characters rather than updating the actual label text. Perhaps there's a setting I am missing? Feel free to dm me @chriqqq on Discord if you'd be willing to explain further! (Edit: yes, seems I'm missing the visible_characters_behavior, I'll give it a shot. thanks!)

With the multiple fauna bug, I'll have to look into what's going on and put up a fix after the jam ends. The music trigger logic was very last minute, so it could definitely be better, haha.

But thank you so much for playing, and I'm glad you enjoyed it! :)

(+1)

thanks for the feedback! Glad you enjoyed the music! I also noticed the bug that happens if you unlock two animals at the same time. An easy fix I’m sure, but we noticed it too late! These things happen when you make a game in 3 days haha.