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erxer

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A member registered Jul 21, 2016 · View creator page →

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I had a bit of trouble with that too at first. I found out that the mirrors have only one side that can reflect so try rotating it 180 degrees. Later the splitting ones also have one side that accepts the ray.

With how much people are enjoying it, I might remake and expand the game later down the line. I could use this as a basis but I made so many dumb decisions that would be annoying to deal with in the long run so making it from scratch would probably be better. Glad you liked it!

Good luck!

Thank you so much! If you want something kinda similar right away then I suggest trying this submission too. Same general idea but different execution.

Really cool to see how similar our ideas were but how different our executions were. I was thinking of having beams split too but it was a bit too difficult for me (at least the version of the idea I had in my head).

The two main issues I have are that the rotation speed seems quite slow (ironically in my project it was too fast) and that the winter part of the theme isn't really there.

However it is still very well made and I enjoyed playing it!

I appreciate it! I checked out your game and it's really nice. It's such a shame that things broke near the end. I had one major issue right before I was about to publish and it turned out to be the dumbest tiny mistake. Still took me like an hour to find though.

It's a shame it broke. Will you patch it after the jam is over? I'd love to see more of this!

I'm glad you enjoyed it! I really like your submission too. I think it's super polished and one of the better entries to interpret the reflection theme like that.

Beautiful little game. I really enjoyed it!

I think you should still give another jam a try! I started quite recently too and there's so much I didn't get to implement in my game because I just don't know how (like one example would have been splitting the ray and then merging it but I had so little knowledge about raycasting to begin with that I barely got the main gimmick to work reliably) but I decided to write that stuff down and now in my free time I try to learn and make them work. Of course that's just how I do it, I'm sure others do it differently. Anyway I enjoyed your game, even if it was a bit short. I see what you were going for so it's a shame you didn't have enough time to finish what you were planning. I wish you the best of luck!

This is such a fun and cute entry. I wish you could have found a way to incorporate the reflection theme too but I personally can't think of anything that would work for this idea so I can't blame you for not doing that.

This is fantastic! I love how you also thought to include switching sides and using gravity as a puzzle mechanic too. Can't really find any big problems with it. Maybe the only thing is that the level order could be changed a bit as I feel like the difficulty jumps up and down a little. That could just be me though.

Thank you so much for such kind words! I completely agree with the shortcomings. As this was my first game jam, I decided to go fully solo to get a feel for this so all the assets were basically placeholders. Next time I think I'll collaborate with somebody. 

Thank you! I assume you mean the sensitivity for rotating? If I had more time I probably would have changed it to something else but right now the rotation is basically just a smoothed look_at so the further out the mouse is while you rotate the finer control you have.

I agree that it's not that great and I definitely could have made it better. Even when testing I had some troubles with it. 

Thank you! I enjoyed your game too. It's really creative and well thought out! 

This is so sweet. For a moment I was afraid it would be a sad story.

The presentation is fantastic!

Something about this feels so nostalgic for me

Love to see another light bouncing puzzle submission!

Maybe I should have made it so they put sunglasses on when you do that

This is so polished and easy to understand. I love it!

Took me a minute to understand and then it went smoothly. It's super creative and the art is really good!

I'm so glad you enjoyed it! I'm quite proud of the last level as I feel like it feels the most like a proper puzzle.

Neat! I originally had a similar idea for this jam so I'm glad I changed my mind