Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi,

I've just spent two weeks working with Capsule every day for a game jam.

Here's a link to my entry:

https://itch.io/jam/parody-games-jam/entries - (Iran B4 I Could Walk)

I've got some random observations on my experience. This isn't a comprehensive list (!), but as I've just finished and these things are still fresh in my mind, I thought you might appreciate some feedback.

The list falls into five categories:

1. Stuff I love 
2. Stuff I like but needs attention
3. Stuff which is annoying
4. Stuff which is INFURIATING
5. Stuff which is missing

==========================================================

1. Stuff I love
---------------
1. The PAN & ZOOM command works really well! Wasn't expecting it to be so smooth. Already thinking of ways I can use this in the future.

2. Stuff I like but needs attention
-----------------------------------
2. The sprite sheet animation works nicely but needs more control, like specifying time intervals with more precision.

3. Stuff which is annoying 
--------------------------
3. Sounds did not appear to be included when I uploaded the HTML file 
to itch.io. The sounds are pretty rudimentary, but I took some time on them. Sounds work fine on my local machine. They were part of the whole 
experience and now they're not there...

4. Stuff which is INFURIATING
-----------------------------
4(a) If you have a large number of scenes, and you want to introduce a 
new scene at the beginning, that scene is created at the bottom of a 
'ladder' of scenes. You then have to inch it up the ladder, one step 
at a time, until you reach the top. I had to do this several times, 
eventually with clenched teeth... Why not make a newly-created scene 
appear below the current scene?

(b) The DELETE button for OVERLAY does not work. I had to make a 'dummy' overlay containing nothing and then load it in order to cancel.

(c) The DELETE button for SFX does not work. I had to make a 'dummy' 
sound effect containing nothing and then load it in order to cancel.

(d) Towards the end of the jam I needed to start in a different place. 
It took me some time copying and pasting assets to get this to work. 
Being able to nominate the START scene would be a big improvement.

5. Stuff which is missing (in my opinion)
-------------------------
5(a) There is no way to introduce a character from off stage, or to get 
them to leave. At present there are a lot of these moves available for 
backgrounds, and none for characters. This is the wrong way round: I want 
to slide a character in and out from off stage-- I don't care about the 
background so much.

(b) I'd like to see some more timing possibilities, eg when a dialogue 
has finished, trigger an animation... Perhaps some tutorial on whether 
this could be accomplished using CapsuleScript?

Sorry this is so long!

goliard