Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wow, I would've thought the base game took up more storage due to the graphics (and Farfield being like 2x of what it used to be) but it's pretty compact! I saw the new changes and they're pretty neat :)

Btw, after doing some non-Nix runs, Nix's default light radius genuinely helps a lot with navigating in the Void layer. I think it's a good trade for the hardness in Umbra.

Thanks! I try to keep things as optimized as possible so the game loads quickly and runs well on slower devices. Right now it still loads instantly without a loading bar and everything feels nice and responsive, which I'm really happy about.

For Nix runs, I feel like the Shimmera and Umbra layers are the toughest. Once you make it past those two layers, you usually have a good chance of reaching Deepwater, unless you get really unlucky with restore cell spawns in the Void layer.