- if you go down in level select too much, the selection gets stuck
- if you dash into the level ending zone, it's not obvious that you complete the level, seems like I just died and the levels looking identical support it
- took me a while to figure out that you take damage when standing still
- would be nice if the sword could be juggled forever by jumping over it
- the volume increments too fast when using a controller
Overall, it's pretty alright.