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(+1)

I tried your prototype.

Mouse control felt really easy. The A/D controls felt a lot harder, especially when trying to make quick direction changes.

After crashing, it’s kinda hard to recover direction quickly. Maybe a tiny bit of auto-correction could make it feel smoother without making it too easy.

Good luck with your project!

Awesome feedback.
Yea, I wanted to have a few options to choose from, so the AD controls are harder, but also makes the rocket fly faster. Which of the schemes did you enjoy the most though?

Also, do you have a game that I can test?

I preferred the A/D controls — they felt more fun and challenging. Mouse felt a bit too easy.

I am making a puzzle game. you can try it here if you want. Slime Pop (Prototype) – Need Feedback! by fairyee